You wouldn’t steal a wallet, nor would you steal a car, so why steal a game? But why should we put up with DRM and exorbitant costs? Is piracy ever justifiable? The team share their thoughts in this week’s Friday Roundtable.
Is the games industry being slowly suffocated by larger publishers with only money-signs in mind? In this week’s FRT, the team ask if these companies are doing more harm than good.
“Find him, and close shut the jaws of Oblivion!” is pretty much all Patrick Stewart said in his brief flirt with the Elder Scrolls series. Worth the tens of thousands of dollars? In this week’s Friday Roundtable, the team debate the value of celebrity voice acting in games.
Has mainstream gaming lost its way in a vast, dark forest of annual sequels and miserly investors? Is indie gaming the David to the Goliath: against all odds, will it save us all from stagnation? In this week’s Friday Roundtable, the team share their thoughts on the industry’s smaller scale.
Oh, hello there! You caught me gnawing on the leg of an orphaned child. What’s that you say? Games too violent? Pah! Balderdash and piffle… well, that’s according to some of the team in this week’s Friday Roundtable.
Are classics born or made? Is a “classic” game simply one person’s opinion, or is it an objective title awarded to an experience that fulfils certain criteria? Does a good retro game automatically become “a classic”? Can a classic be born overnight? Struggling to keep their heads from exploding, the team share their thoughts in this week’s Friday Roundtable.
Is it time for “kill x of y” quests to move over? Have we had enough of dungeon queues and instances? Over the last few years, it seems that MMOs have done little to advance beyond the mantra of “copy World of Warcraft”. Is there room for change, and is it wanted? In this week’s Friday Roundtable, the team ponder the current state of the genre.
The Wii U has brought about something of a dichotomy. For some Nintendo fans, it is the company’s trademark innovation at its finest; for others, it is a disappointing, half-baked update. In this week’s Iliad-sized Friday Roundtable, Pascal, Martin, Sebastian, and Kyle discuss these thoughts and how they will affect the Wii U’s buoyancy.
E3 has been and gone, leaving promises of exciting games and hardware in its wake. But was this year’s big gaming event all it was cracked up to be? The team discuss the Los Angeles expo in this week’s Friday Roundtable.
In this week’s Friday Roundtable, the team grapple with the Cold War of the games industry, the casual vs. hardcore conflict. Are casual games really that bad? Is the division between the lunch-break gamer and the enthusiastic role-player a symbol of our past time’s diversity, or is it an uncomfortable rift threatening to poison the buds of a still fledgling game industry? Oh, the questions!
In this week’s Friday Roundtable, the team get all soppy and Sex and the City and discuss the portrayal of romance and sex in videogames. *sniff* Are ‘adult’ themes done well in their present videogame forms, or are they better left out?
The crew talk about how good ideas will fit into the future of the industry.
The crew decide what it really means for something to be a gimmick – and if it’s really such a bad thing.
The BnB crew discuss the ramifications of “PSN-gate” and how they, as Sony customers, feel about the situation.
The crew takes a trip down memory lane to discuss their favorite game controllers.
Do DLC, pre-order bonuses and micropayments detract from or add to the gaming experience? It’s all about the extras in this week’s Friday Roundtable.