Dan takes a look at 16-bit adventure Flashback and discusses it’s technical accomplishments, it’s fist gnawing difficulty and the very English tendency towards masochism. Plus jungle mutants.
Chad reminisces about the hair-pulling Post-Traumatic Stress Simulator/Tactical RPG Tactics Ogre.
Throwing caution to the wind, Pascal prepares to replay Ninja Gaiden on the Xbox, unlocking memories and feelings of utter defeat and helplessness in the process, locked away for years in the furthest recesses of his brain so he could lead a normal life at last. Will he ever be the same again?
Martin dons his costume and attempts to be a superhero. Unfortunately, this game doesn’t make him feel particularly super.
Pascal snaps on his V-Watch and pink cape, and prepares for a serious lesson in humility!
Pascal’s been abusing himself -despite the obvious connotations that statement brings with it – playing the tough NES cookie Solstice.
Another week, another game to get angry over. See how Martin copes with Knife Edge: Nose Gunner.
Martin returns to the undesirable task of playing some of the hardest games known to man. See how he did when he came up against this week’s title, Spiderman and Venom: Maximum Carnage.
You can tell a game is going to kick your ass when the MAIN MENU MUSIC is more intense than the final boss music in most other games.
A camouflaged challenge is hidden within this retro-classic!
Super Meat Boy is an upgraded version of the flash game Meat Boy (still available to play over at Newgrounds) where you play as the adorable Meat Boy, who has to save his girlfriend Bandage Girl from the clutches of evil Dr.Fetus.
The native difficulty of the Fire Emblem games over the series, so not accounting for hard modes, has varied, but the ones that reached western shores on the whole haven’t been too bad. I say “on the whole” because there is one that sticks out. It sticks out like a sore thumb, in fact. A thumb that is sore because of the amount of times it’s been used to hit the reset button.
I’m about to infuriate a lot of readers, but I don’t care. Final Fantasy XIII has given me the hardest time I have ever had in a game.
Do a Barrel Roll! And then some.
There are a few games that are bit tricky. Some games are mildly frustrating. More than a couple ask the impossible and a lot are just plain broken… but there is only one F-Zero GX.
One of the toughest games on the PC and in the history of RPGs, Wizardry VII: Crusaders of the Dark Savant was a challenge I was never able to overcome. And yet somehow, I’ve come back to it over and over throughout the years, driven by some masochistic need to be punished in a way only video games can pull off.
Don’t be fooled by a Jedi mind trick, this one is just a little too strong with the Force.
There’s a reason why these levels stayed lost for so long.